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Topic Summary
Posted on: December 10, 2013, 05:11:55 PM
Posted by: anilv
Graduate student in mathematics
Volunteer dev for an indie MMO (2 years)
Avid theorycrafter (5+ years)

Mathematics (especially handy if you're writing/adapting a new engine)
Quality assurance, game balance, game content, team dev work (references available on request)
Spreadsheets… lots and lots of spreadsheets
Working knowledge of EV:N resources and Mission Computer (ported classic plug EV Game Expander to Nova engine)

And finally, why I want to be a part of AotC: I believe that the game Peter Cartwright envisioned has what it takes to become the best EV title ever, and I want to do my part to help that vision become a reality. 

Anyway, major congrats on rebooting the project. You can send me a PM on this forum if you would like to follow up.
Posted on: December 02, 2013, 07:40:08 PM
Posted by: U.E. Admiral
I'd like to volunteer my unskilled busywork services. I could perhaps label resources in data files (EV/O are notorious in my mind for having unnamed resources nearly everywhere), provide EVO fanatic feedback, proofread any writing done, and perhaps at best propose a minor mission string or two and then run away into the woodwork unless I miraculously pick up a useful skill.

I can be reached by email usually within 24 hours: UnitedEarthAdmiral at yahoo of the commercial variety.
I generally don't spend much time in any real-time chat program, but I can most often hop into one on request.
Posted on: November 28, 2013, 09:50:57 AM
Posted by: nilobject
I'm interested in this project because of the connection to EV:O.

I'm a software developer who is planning to create an space oriented RPG game engine. So, I'm interested in the prospect of developing this Nova plug to get some experience as well.

Send me an email if you're interested in helping out.
Thanks, nil
Posted on: November 26, 2013, 10:14:54 PM
Posted by: EVWeb
Here perspective members can post their info and what they can do.  The current team leader will contact you if we have need of your services.  Please note, right now we are in Phase 0 and are looking primarily for storyline people, game engine designers and coders.  Phase 1 will start with the search for writers and graphics people.
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